
Repeat (Drums) will repeat all the percussion note events (starting the repeat from
the selected grid square) until the end of the pattern is reached.
Repeat (Bass) will repeat all of the Bass events (starting the repeat from the selected
grid square) until the end of the pattern is reached.
Repeat (All) will repeat all note events (starting the repeat from the selected grid
square) until the end of the pattern is reached.
If you want to copy a selected series of note events from a line, then use the Cut/Copy
and Paste function (see section 7, "The note menu")
• Quantize : Open the Pattern menu, select " quantize ", then select the desired degree
of quantize (4, 8, 24, or 48*).
*This function changes the resolution of the pattern editor. There are 3 levels of
“quantize” - 4, 8 and 24 - in normal use - quantize 48 is for special cases (see
section 10)
• Renaming a pattern: Open the Pattern menu and select “Rename Pattern”.
Overwrite the pattern name in the “pattern name list” box with the new name.
When renaming you should use uppercase letters, numbers and a dash only - the PS02
display may not support any other figures.
The PS02 imposes a limit of 255 events in a pattern. The Pattern Editor will generate
a warning if you try to store a pattern exceeding this limit.
6. Saving a new pattern
Important: The "Auto" box should be unchecked first.
• If you need to open a new ps02 songfile (songs.pts) then select “Open PS02 song file”
from the “File” menu. Browse and open the desired songfile.
• Select the pattern you wish to overwrite in the “Pattern name list” box.
• Select “Generate and save PS02 pattern” from the “File menu”.
The rhythm pattern in the pattern editor window has now been stored at the chosen
location.
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